Notes:
- freeform goals, you decide the scope and what is appropriate
- various methods for this
- map maker/generator, etc etc
- automated and automatic
- finished and ready to play
- low maintainence, don't make it hard to use!
- we can choose the style/theming
- don't fuck around, don't focus too much on graphics
- don't breach copyright licences!
Requirements:
- player view and dm view:
- web interface, react?
- scalable, etc etc
- possibly playable?
- possible scopes of dungeons, world maps, villages
- add narative, realistic practicality?
- (dragons are too big for small caves)
Research:
Questions:
- Traps? -- up to decision, functional first, then form later.
-- how and what do I reveal, and when, what can the dm see, what is logical